View Issue Details

IDProjectCategoryLast Update
0000159HellionBug2018-03-01 16:31
ReporterCheeseJediAssigned To 
PrioritylowReproducibilityhave not tried 
Status acknowledged 
Product Version0.2.7 
Target VersionFixed in Version 
Summary0000159: Flying through character shadow causes clipping and a view 'inside' shadow model.
Description

Not sure how else to describe the problem.

Pic #1: In the ship's airlock, ship is powered and the airlock chamber is pressurised, character's visor open.

Pic #2: taken while floating backwards and forwards 'through' my shadow with visor down (yellowish tinge to the pic) - floating forwards through the complete shadow in front of the player it first removes the back of the helmet, then the back of the players head to show the 'inside' of their face - very weird!

This is all relative to the light source position.

TagsNo tags attached.

Activities

CheeseJedi

CheeseJedi

2018-02-10 22:45

administrator  

20180210213453_1.jpg (173,660 bytes)
20180210213453_1.jpg (173,660 bytes)
20180210213639_1.jpg (227,016 bytes)
20180210213639_1.jpg (227,016 bytes)
Shomy

Shomy

2018-02-12 15:04

administrator   ~0000215

Not much we can do about this right now. It will change when we implement light baking, then we will be able to place lights in a better position. Setting it to a low priority. It will not be fixed soon.

Issue History

Date Modified Username Field Change
2018-02-10 22:45 CheeseJedi New Issue
2018-02-10 22:45 CheeseJedi File Added: 20180210213453_1.jpg
2018-02-10 22:45 CheeseJedi File Added: 20180210213639_1.jpg
2018-02-12 15:04 Shomy Note Added: 0000215
2018-02-12 15:04 Shomy Status new => acknowledged
2018-02-12 15:04 Shomy Priority normal => low
2018-03-01 16:31 Shomy Project Experimental => Hellion
2018-03-01 16:31 Shomy Product Version 0.2.7d => 0.2.7