View Issue Details

IDProjectCategoryLast Update
0000386HellionBug2019-07-09 14:22
ReporterZorzAssigned To 
PrioritynormalReproducibilityN/A 
Status investigating 
Product Version0.2.8 
Target VersionFixed in Version 
Summary0000386: 0.2.8g NAV screen - strange orbit visible after jumping from one to another custom orbit
Description

NAV screen - strange orbit visible after jumping from one to another custom orbit

i didn't test to reproduce, but i took screenshots befor the warp ;)

screenshots:

  1. strait befor warp
  2. after warp
  3. after warp from the other side
Steps To Reproduce

and it was custom orbit to custom orbit,but maybe it was another reason..

TagsNo tags attached.

Relationships

has duplicate 0000536 closed Outposts and Ships end up in glitched orbits 

Activities

Zorz

Zorz

2018-05-05 02:03

reporter  

20180505015142_1.jpg (128,897 bytes)
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Shomy

Shomy

2018-05-07 12:45

administrator   ~0000640

Cant reproduce it, I guess you warped to an orbit that was colliding with a moon. I am not able to verify that from the screenshot posted. But will check it out.

Zorz

Zorz

2018-05-07 18:29

reporter   ~0000683

i don't know why this happen exactly.. but u can see that the strange orbit join the custom orbit in 3rd screenshot.. but the strange looking orbit was never in use(only the custom orbit) ..

so the game itself seems to add the strange looking orbit to the NAV-screen..

and u must know, it was the first time for me i had this bug by myself, BUT i already had seen screenshots with this strange orbit in 0.2.7 and 0.2.6 live build on steam public
screenshots from other users ;)

Zorz

Zorz

2018-05-07 18:43

reporter   ~0000684

https://steamcommunity.com/sharedfiles/filedetails/?id=1186032448

https://steamcommunity.com/app/588210/discussions/2/1479856439035843303/

u can see that the screenshot is from 30th Oct 2017 from "TheCaptain"

Zorz

Zorz

2018-05-07 18:44

reporter   ~0000685

enter image description here

Zorz

Zorz

2018-05-07 23:09

reporter  

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20180507212511_1.jpg (82,741 bytes)
Zorz

Zorz

2018-05-07 23:09

reporter   ~0000687

ok i turned the game off after i wrote this report.. but after i came back today i have seen in NAV screen that my orbit is just a line inside the blue ball around broken marble..

the thing is that i undocked my outpost befor i look into NAV screen..

but i could not dock back to outpost because my ship and my outpost are moving in a 10seconds loop on this small line("orbit-line")

so every time i try to dock or while try to warp OR while watching out of the window, i have seen that the module/ship was teleported to the beginning of the line ^^ so first the outpost floating fast away and 1 second later my ship behind ^^

that was very strange..

so seems u are right that my custom orbit reach the moon or something like that.. i could jump away with my ship(last screenshot), but my outpost is still in the loop ^^



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Zorz

Zorz

2018-05-11 02:29

reporter   ~0000799

ok, strange orbit is gone(it just flicker a millisecond), but i got stuck in a line-orbit again if my custom orbit cross the blue sphere. so its reproducable now. (screnshots added)



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LvlLord

LvlLord

2018-06-30 14:32

reporter   ~0001017

Since it is still an issue, here two saves for sandbox singleplayer short before the "gravity well" gets hit. Also a screenshot of the changed orbital data of the steropse is attached (before and after).
In these examples you have an orbit which runs opposite but in near of the orbit of brokenmarble you will get a negative apoapsis. It doesn't matter if you intercept the gravity well in a lower or higher orbit.
If the ship "hits" the gravity well, it will be instantly ported to a near orbit of the moon and will have a line "orbit" afterwards.

Before you can even see the wobbling of the orbit line.



Line orbit.PNG (18,710 bytes)
Line orbit.PNG (18,710 bytes)
Line Orbit problem.7z (814,499 bytes)
CheeseJedi

CheeseJedi

2018-11-23 17:16

administrator   ~0001519

Having only recently discovered the existence of this ticket on the tracker I wanted to add some further information based on a test I just performed. A discussion with @Zorz seemed to align with recent discord discussions, and my suspicions, that these straight line 'orbits' are triggered by an SOI change under certain conditions.

I achieved a stright line orbit on my first attempt simply by warping to a certain locaton.

Steps To Repoduce:
Starting with a wipe of my test server, I logged in, then moved the Outpost + AM to a higher orbit around Bethyr.
I then undocked from the Outpost and spawned in a CM, docked the ship to it and claimed it and set a unique name on it.
Next up, setting a custom orbit:

  1. Set up a custom orbit of Bethyr and drag it out to roughly the size of Broken Marble - precise adjustments are done through the numbers in step 3.
  2. Position the nav map so you can see both the Custom Orbit 'handle' (the bit you select it with) AND Broken Marble
  3. Adjust the orbital paramaters (numbers) of the custom orbit - one by one if necessary - so that they exactly match Broken Marbles orbit,
  4. Next adjust the custom orbit's Position on Orbit so that it doesn't read zero (like it does for BM), instead set it to 5.0 degrees, which should be sufficient to put your arrival point within BM's gravity influence radius (the blue sphere on the nav map)
  5. Finally initialise aand align for the warp. During travel have the nav map open and watch the ship's orbit change.

What did I see?
The maneuver started fine, my ship's orbit around Bethyr was adjusting in the Nav Map as I'd expect, and then as it approached BM's gravity influence radius it switched to a BM orbit. All good so far.

I continued to watch the Nav Map and the indicated orbit went in to a 'doomed' (unstable) orbit around BM as I moved closer to it during the final moments of warp.

Only when I had reached the destination (with the 'thunk' sound) did my orbit move from a proper elipsoid orbit around BM to a stright(ish) line somewhere out way past Everest Station's semi-major, and on a mostly stright line 'orbit'.

Definitely something unexpected happened around the time of, or shortly after in my case, the transition from parent SOI to child SOI.

Screenshots:
#1 - the Orbit set up as described above, prior to initialising.

#2 - Where I ended up!



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CheeseJedi

CheeseJedi

2018-11-23 17:19

administrator   ~0001520

In the second screenshot I posted, note that the custom orbit is still visible and aligned with BM.

Finally, a pic I snapped moments before exiting warp, showing the unstable/doomed orbit I should have ended up on.



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CheeseJedi

CheeseJedi

2018-11-23 18:00

administrator   ~0001521

I have now successfully warped between my Outpost and the CM I dropped on to the bugged 'straight line orbit' and back again while watching in the nav screen.

Pics in sequence, warping from CM to Outpost, attached.



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LvlLord

LvlLord

2018-12-17 20:06

reporter   ~0001743

For me it seems like these straight orbits always appear, when the midpoint of your orbit is outside of the theoretical gravity well of the current object (moon, planet, Hellion).
When you fly from planet to planet and watch the nav map, you almost always have one of these orbits with a negative apoapses (which result in a straight line).

LvlLord

LvlLord

2018-12-26 11:28

reporter   ~0001766

Edit: According to 770 some things has been done to prevent the straight orbits.

For me it seems like it is only implemented in the client but not on the (single player) server.
When I create a custom orbin in opposite direction to burner (just through the gravity well, don't hit it), in the nav-map my flight path is like I just pass burner. The gravity of it does not affect me. But in the normal view I see my ship jumping back and forth. This even continues, when I already left the burner gravity influence according to the nav-map.

When I quick save and quick load, nav map will update and I have a straight orbit around burner again.

Zorz

Zorz

2019-07-09 14:22

reporter   ~0002120

status investigating since 1 YEAR and bug still ingame in 0.5.0

"2018-05-07 12:45 Shomy Status neu => investigating"

Issue History

Date Modified Username Field Change
2018-05-05 02:03 Zorz New Issue
2018-05-05 02:03 Zorz File Added: 20180505015142_1.jpg
2018-05-05 02:03 Zorz File Added: 20180505015542_1.jpg
2018-05-05 02:03 Zorz File Added: 20180505015451_1.jpg
2018-05-07 12:45 Shomy Status new => investigating
2018-05-07 12:45 Shomy Note Added: 0000640
2018-05-07 18:29 Zorz Note Added: 0000683
2018-05-07 18:43 Zorz Note Added: 0000684
2018-05-07 18:44 Zorz Note Added: 0000685
2018-05-07 23:09 Zorz File Added: 20180507212511_1.jpg
2018-05-07 23:09 Zorz File Added: 20180507211842_1.jpg
2018-05-07 23:09 Zorz File Added: 20180507211820_1.jpg
2018-05-07 23:09 Zorz File Added: 20180507213248_1.jpg
2018-05-07 23:09 Zorz Note Added: 0000687
2018-05-11 02:29 Zorz File Added: 20180511022130_1.jpg
2018-05-11 02:29 Zorz File Added: 20180511022155_1.jpg
2018-05-11 02:29 Zorz File Added: 20180511022226_1.jpg
2018-05-11 02:29 Zorz File Added: 20180511022426_1.jpg
2018-05-11 02:29 Zorz Note Added: 0000799
2018-05-18 16:13 Shomy Project Experimental => Hellion
2018-05-18 21:47 Shomy Product Version 0.2.8g => 0.2.8
2018-06-30 14:32 LvlLord File Added: Line orbit.PNG
2018-06-30 14:32 LvlLord File Added: Line Orbit problem.7z
2018-06-30 14:32 LvlLord Note Added: 0001017
2018-07-05 15:25 Shomy Relationship added has duplicate 0000536
2018-11-23 17:16 CheeseJedi File Added: image.png
2018-11-23 17:16 CheeseJedi File Added: 20181123152113_1.jpg
2018-11-23 17:16 CheeseJedi Note Added: 0001519
2018-11-23 17:19 CheeseJedi File Added: 20181123151649_1.jpg
2018-11-23 17:19 CheeseJedi Note Added: 0001520
2018-11-23 18:00 CheeseJedi File Added: 20181123152113_1-2.jpg
2018-11-23 18:00 CheeseJedi File Added: 20181123165128_1.jpg
2018-11-23 18:00 CheeseJedi File Added: 20181123165129_1.jpg
2018-11-23 18:00 CheeseJedi File Added: 20181123165136_1.jpg
2018-11-23 18:00 CheeseJedi File Added: 20181123165138_1.jpg
2018-11-23 18:00 CheeseJedi File Added: 20181123165139_1.jpg
2018-11-23 18:00 CheeseJedi Note Added: 0001521
2018-12-17 20:06 LvlLord Note Added: 0001743
2018-12-26 11:28 LvlLord Note Added: 0001766
2019-07-09 14:22 Zorz Note Added: 0002120